Check out how players are using him below!
How to Play
Summoner Spells: Flash + Teleport
Starting Items: Doran Shield + Health Potion
Core Items: Liandry’s Torment, Mercury’s Treads, Hextech Protobelt-01, Rylai’s Crystal Scepter, Morellonomicon, Zhonya’s Hourglass
For those of you well-versed in the PBE, Mordekaiser’s Realm of Death [R] isn’t exactly new. In fact, this was the original proposed Fiora ultimate after her first rework but was deemed TOO OVERPOWERED to bring into the game at the time. A few years later, not only do we get the skill, but Mordekaiser also absorbs 10% of all the target’s stats instantly and slows them.
Massive Scaling Damage
Most top laners tend to be of extremely tanky nature. Luckily, Mordekaiser’s been gifted with a passive that deals percentage based damage that scales with the enemy’s health. This allows him to stay extremely competitive with enemy champions even if he doesn’t snowball and get a few early kills.
AOE Crowd-Control Initiation
Mordekaiser’s reworked Death’s Grasp [E] is absolutely disgusting. In a tight funnel it’s almost as effective as an Orianna ultimate when it comes to displacing enemies, and perfect for lining up with dashes to completely negate them.
As a melee champion, Mordekaiser needs to rely on spells to compete with ranged champions. However, because most of his spells are relatively slow, they can be dodged by champions with dash attacks or speed boosts. This makes it difficult to consistently land his important spells and makes him a little more prone to abuse.
Weak Against Duelists
As a champion that specializes in dueling 1v1, he needs to pick his battles carefully. Against a champion like Vayne or Fiora, purposely going toe-to-to with them may end up in tragedy, even with the 10% boost to all stats.